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Gear and enhancement

Gear is the deepest system in the game. A drop is not finished when it lands. It is raw material that gets identified, refined, fortified and socketed until it is worth wearing, or broken down for parts if it is not.

Pressing E does not open a vanilla inventory. It opens a custom 54-slot gear menu, and this is where the RPG actually lives. /ci opens the same thing.

What goes where
SectionSlotsTakes
Armour4Helmet, chestplate, leggings, boots
Accessories6Two rings, a bracelet, a relic, a talisman, a charm
Passive skill gems7Any passive gem: Health Amp, Damage Boost and the rest
Active skill gems9Any active gem: Fireball, Dart, Smite and the rest

Slotting a skill gem grants the matching ability immediately, and removing it takes the ability away again. It survives a restart, and it follows you between floors along with the rest of your character.

Where loot comes from

Drop sources
SourceWhat you get
Mob killsThe main pipeline. Every mob has a drop table, and elites roll from better ones
The item generatorMost weapon and armour drops are rolled with random stats, so no two are alike
Hand-built itemsAround 34 fixed items: skill gems, scrolls, tools. Always identical
Quest rewardsUsually a lesson rather than a prize, especially on the early floors

Item tiers

Rarity
TierColourWhere you see it
CommonWhite / greyBasic gear and common gems. The default
UncommonGreenMid-tier gear and better gem variants
RareGreenCurrently reserved for runes
CursedRedDeliberately negative items. Only one exists
Epic and LegendaryPurple / orangeDefined, but held back for later content
Rare currently renders the same green as uncommon. That is a known cosmetic bug rather than a design choice, and it is on the list.

Identify, refine, fortify

Three tools with three separate jobs. Getting these confused is the fastest way to waste a good drop.

The three enhancement tools
ToolWhat it doesWhen
Identify scroll or tomeReveals the hidden stats on an unidentified dropFirst thing you do with anything fresh
Refine stoneRaises the numbers on stats the item already has. +50 Strength becomes +55Once you have decided to keep it
Fortify stoneRaises a socket's level, which raises the chance a gem slots successfullyBefore you risk a good gem

Most random drops arrive unidentified: generic name, stats hidden, and you cannot equip it. Scrolls identify one item and are consumed; the Tome of Common is reusable and carries several charges before it breaks. There are four fortify stones, one for each socket type, plus one for the refine slot.

The loop, in order:

  • Identify the drop to see what it rolled.
  • Refine to push the numbers up.
  • Fortify the socket you care about, so the gem is likely to take.
  • Slot the gem or rune.
  • Wear it. If it belongs to a set, go and find the other three pieces.

Dismantle and extract

Two tools that look similar and do opposite things.

Getting value out of old gear
ToolWhat it doesUse when
Dismantle toolDestroys the item and returns materialsThe gear is useless and you do not care about its sockets
Extractor toolPulls a socketed gem or rune back out and keeps the gearYou want that gem on something better

The usual pattern is both: extract the gems worth saving, then dismantle what is left.

Money

Your balance follows you across every floor. /bal checks it, /sell opens a sell interface you drag items into, and /pay sends money to another player.

Sell prices are calculated from an item's own stats rather than being fixed per item. Damage and defence values are multiplied out, and each socket adds a flat amount. A well-rolled item is genuinely worth more than a badly rolled one of the same name. Money is what pays for refining, fortifying and extracting, so selling the rejects is how you fund improving the keepers.

Early access note. Loot crates, waystones and the Loadstone exist as items and you may find them, but their handlers are not wired up yet, so right-clicking them currently does nothing. They are listed here so you do not waste time trying.

Next: gems, runes and set bonuses, or the attributes your gear feeds into.