Reference
The Ascensions Quest wiki
Every skill, every attribute, every gem, every monster, and how the systems fit together. Written from the live server configuration rather than from memory, so when something here says a thing is broken, it is genuinely broken.
Getting started
Your first hour: joining, the resource pack, the tutorial, identifying your first drop, and what to spend your first points on.
CombatAll 40 skills
Every skill with its type, mana cost, cooldown and max level, plus how binding, cast mode and skill gems actually work.
BuildAttributes
The six core stats, the Base versus Power split that decides every build, and the seven attribute families.
LootGear and enhancement
Item tiers, unidentified drops, and the identify → refine → fortify loop that turns a random drop into your best piece.
LootGems, runes and sets
Stat sigils, skill gems, runes, essences and the four armour sets, including which runes are currently broken.
EnemiesBestiary
Every monster on the open floors, what family it belongs to, and how the in-game bestiary unlocks its lore and drops.
WorldFloor guides
Floors 1 to 4 with their quest lines, bosses and what each one is trying to teach you.
ReferenceCommands
Every command a player can actually use, grouped by what it is for.
How to read this wiki
Ascensions Quest is in early access, and parts of it are unfinished. Rather than quietly omitting those, this wiki marks them: a feature that exists as an item but has no working handler is labelled as such, and so are the three runes that do nothing. You should know before you spend a rare drop on one.
Numbers here come from the server's own configuration. Skill costs, cooldowns and attribute effects are what the game is running today, and they change as balance work continues.
The short version
You level to a cap of 100, gaining one skill point and one attribute point per level. Skills come from skill gems you slot into a custom gear menu. Gear drops unidentified and has to be revealed, then refined, then socketed. There is no XP penalty on death. You get three character slots.
Everything else is detail, and it is all above.